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folder icon Ambiera Forum > CopperCube > Help with CopperCube
forum topic indicator PS1 Style Effect?
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Guest
Guest
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2024-01-22 23:45:49

Another thing that's important to the PS1 aesthetic, which I forgot to mention when I posted, is that the PS1 used a texel density of 32 pixels per meter for background models and a texel density of 64 for characters/props. So, if you have a wall that is 3 x 3 meters, you'd want to have a 96 x 96 texture for that, with an 8 x 8 trim texture for the sides if the wall is 0.25 meters thick. These are rough estimates, of course, but someone may find that information useful.

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writer
Guest
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2024-01-23 13:33:59

https://ambiera.com/forum.php?t=11987

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denko
Registered User
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2024-01-23 18:11:28

Hi friends,
I'm sorry for my late answer.
Thanks again for all your help people, it's been very helpful.
I'll take a look at the plugin again and see the changes.

Thanks guys!

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denko
Registered User
Quote
2024-01-23 19:33:49

Guest wrote:
Meh. Slight update: I decided to make the plugin turn on/off all the bilinear filters, such as "BilinearFilter1," "BilinearFilter2," etc. This way, new people won't be confused, I guess. That should be it.

https://files.catbox.moe/94jq6n....


That's gold, GOLD!


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