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Monks
Guest
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2023-12-20 05:46:50

Hello guys, can somebody please teach me how to make my player make a sound such that when the jump button is pressed and held, the sound does not keep on looping rather it syncs with the jump

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sven
Registered User
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2023-12-20 12:30:54

I havent tested it but seems like this would work for you..if you mean play sound only once at keypress.

https://hadoken-records.itch.io/coppercube-input-helper

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Monks
Guest
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2023-12-21 03:36:01

Thanks sven

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andgameplay
Registered User
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2023-12-21 14:50:43

Hi, here is the solution just using variables:

https://ambiera.com/forum.php?t=...

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Monks
Guest
Quote
2023-12-21 19:52:15

Thanks andgameplay and sven
, however I admire your enemy ai in your games, pleassssse guide me on how its set up,

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andgameplay
Registered User
Quote
2023-12-24 23:46:48

Hi Monks, thanks!

In my case I just use the standard enemy behavior in my games, but in some other games a use the script AI AGRESSIVE, this script is very good, you can find search here in the forum, I think the Sven have better AI scripts, I guess he create his own scripts for AI enemy, his work are very good!

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Monks
Guest
Quote
2023-12-25 00:41:39

When I use the standard ai the enemy do not attack or play idle animation either, the only play death animation when killed


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