Ambiera ForumDiscussions, Help and Support. |
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I'm in favor of free software and open source, but I'm not in favor of someone working as a slave, that's all. There are several free assets out there, both meshes, textures and audio, plus some coders. Done. Why waste and money time paying for software and artists. This is entertainment, not something real lik food, construction, etc. |
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I somehow developed a headache while reading your response. Post-industrialization is overrated, right? Judging by the depth of your speculation, I believe, your school teachers were not paid either, following the same logic. Education is not something real like food, construction, etc, you know. |
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Thanks all for your valuable input to this thread, I will consider a few things from your ideas and suggestions. @john123, thanks for your advice to post these commission jobs to other places as well, but my expertise is in CopperCube, So I don't think I made a wrong decision posting stuff on this forum. Also please try not to make assumptions for other users, @Veganpete has been supporting my work for a long time, and if he asks me to do stuff, I will happily do it for free for him, Sometimes things are not about money or business, I also consider him a good friend of mine and very respectable member of this community, I can do stuff for free for him as well. You better not decide how much he should pay me or not, it has to be me who will decide how much I will charge or not. @VeganPete Many of the items from your list have been already implemented in the engine, and can be done without the need of an update to the source. 1.- It can be done, I will try to do that. 2.- This is already can be achieved with the ccbEmulateKey commands with a bunch of variables. 3.- Lerp and SLerp and many other tweening and other functtions has been already added, you can check the CopperCube 6.7 launcher page to check out these features. You can tween, use them to create Time of Day and many other things. 4.- It is out of my scope right now, I tried implementing it when I saw your other post about this, but I was not able to achieve what I wanted to do with it. 5.-Ragdoll is possible, I will look into that. 6.- As I mentioned in the 3rd point, It is already possible with Slerp and other vector methods, I actually have a video about the CopperCube 6.7 launcher in which I also showcased parabolic movement, along with code. 7.-3D particle system is also possible with JavaScript, as well as C++, but it might be resource intensive unless we have a multi-threaded mechanism for it. It will drop the framerate a lot. If you have played CopperCraft it uses 3D particles if I remember correctly for the TNT explosion, and when you explode the TNT boxes, there is a significant amount of framedrop, So it is also out of scope for now. 8.- What do you mean by Horizontal Billboards? CopperCube already has Horizontal Billboards I think, Along with Vertical Billboard, or maybe it is something else. I quite don't get it if you can please explain to me what you need in billboards to have them horizontal. 9.- In the 2D controller pack, You can already use the RPG controller for the side-scroller with swapping of the axis. I will do that for you, it's an easy task. 10.- I already have a pallete-swapping shader, you can get it from my itch.io page, it can easily be merged with the ScreenShaders extensions so that you can easily create a color palette for the whole game instead of a single object, i can do that. 11.- I haven't seen the vectrex style shader, will look at this and let you know if I will be able to do that or not. 12.- I haven't used SFXR/BFXR, but I don't think it is required to create or implement something like this. The new Sound API that I have created for the sound effects already allows you to create references for the sound. There is a command ccbAddSound this command actually allows you to give an alias name for the sound file so that you don't have to load it from the filesystem again and again, and you can use the same file with different alias for different effects. Once the new version of CC gets launched I will create a proper video on the new Sound API. A few example has been already showcased in my video for the CopperCube 6.7 Launcher. 13.-That can be done but will be quite a work. 14.- Can be done, will try to do that. |
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15.- I actually have this already implemented, but it is a bit buggy for now. @SmMhmdy and I were about to collaborate on something to create full full-fledged animation system within CopperCube but he suddenly disappeared. Anyway here is the unlisted video link it shows the rotation of the bone using javascript in Coppercube,https://youtu.be/IBWop0cCYsQ my primary goal in creating this was to let the NPC always look towards the direction of the player, during cutscene or in special cases. Without actually fully rotating their whole body. But there can be so many use cases. It is still buggy, but I will see If I can fix it and make it available for public use. 16.- I can understand why you need this, to create 2D animation sprites from the 3D model, this can be done using the source. I will try to create this. 17.- You can already adjust the pitch of the audio files, with the new Sound-API, just change the playback speed and it will also change the pitch of the sound, so it is already possible with the API to create musical notes and all. 18.- As CopperCube uses irrklang as the sound library, I have to check if it is possible to add VST2 in there, as IRRKLANG is not an opensource, it comes as a . DLL, I can't say if I will be able to modify anything in there. 19.- I can try adding a new format for animated mesh, but that will be quite a work. For the prices, I will send you an email for each, feature by checking the difficulty level. Most of the features as I mentioned are already available, someone who knows scripting can easily utilize it. A few of them need implementation, I can create and implement them and will let you know about the pricing, thanks a lot for your continuous support. Regarding the PayPal issue with the donation, You don't have to rush, I have been busy lately and getting a very low screen time but I will try my best to fulfill things that I mentioned about the 2D controller and other stuff. |
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That's great! Good luck to you Just_In_Case I'll have to figure out another payment method ASAP. PayPal will not be back up any time soon. I hadn't even realised they were having major problems (I don't watch the news, lol). Apparently they've frozen millions of accounts already (mine is one o f the affected accounts for some reason), they've closed 4.5 million accounts so far and are set to close many more in the future - mine is in a queue for deletion, they said they're working as quick as thy can but it could take months/years to fix it. Sounds fishy. |
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VP wrote: That's great! Good luck to you Just_In_Case I'll have to figure out another payment method ASAP. PayPal will not be back up any time soon. I hadn't even realised they were having major problems (I don't watch the news, lol). Apparently they've frozen millions of accounts already (mine is one o f the affected accounts for some reason), they've closed 4.5 million accounts so far and are set to close many more in the future - mine is in a queue for deletion, they said they're working as quick as thy can but it could take months/years to fix it. Sounds fishy. Is this PayPal thing regional? Are you located within or outside the USA? I had a small incident trying to send money to my PayPal balance, from my bank debit card (instant), but it was rectified with a phone call (their online support is complete and utter trash - the people you get "help" from, know NOTHING!). |
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That's strange I once had an issue with a refund processing and they were very supportive and helped me instantly. It's not that I contacted the support to many time but I contacted them twice or thrice maybe and they were super active and helpful to me. For now the only way I can accept transactions is through PayPal, I do have Stripe account but I never ended up verifying it there. |
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Yeah, pretty frustrating, still not fixed. I didnt research it much but I dont think its a regional problem/ I'm in the Irish Republic but, 4.5 million accounts were closed worldwide and millions more are awaiting deletion. I think its related to an ongoing investigation and I've somehow got caught up in when e I deleted my account and then created a new account and couldn't validate it properly. maybe I'd mistyped my registration email or something. From what I can gather, people have stollen millions of dollars from PayPal somehow. Can't log in , can't create a new account_ can't delete the old one. The PayPal staff are friendly enough but they just can't fix it as all suspicious accounts are in an indefinite queue. ....On top of that, my PC has died, I think I've nearly fixed it, just struggling with the battery - think I'm gonna have to try and hotwire the power strip to turn it on, then hotswap the battery if it starts up. might be a while before I'm back online, can check back here on my tablet occasionally. |
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I just saw this post...I always support with donations. Just message me we can make something together with our resources. I will make should you are compensated. @just_in_case |
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