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show ammo variable in game as a 3d object

Guest
Guest
Quote
2023-11-12 02:30:05

So, I was trying this but there is this issue or bug, whenever I switch to dynamic lights on my model, the texture stops recieving lighting and fog stops too, I tried the irrlicht/irredit properties but it never worked out for me.


SamGrady
Guest
Quote
2023-11-12 02:40:28

Guest
This shader does not support lighting.


anikbis
Registered User
Quote
2023-11-12 10:37:41

SamGrady wrote:
somebody needs to tell this to himself too

You caught me, but the question was complex. Today, I've decided to write a new shader that can resemble the JustInCase Animator for sprites. It will be entirely free, albeit not as sophisticated. Currently, it's written with HLSL, so there won't be a version in GLSL since I don't need that extension.
🔎︎



its pretty awesome!! i dont know if you have played project zomboid but you can check it out(awesome top down survival game) and this will be very helpful for games like that for those top down game with some ominous horror environment.
i am excited to try this out once you are done.


and is the execution and usage of this extension will be same as the justincase one? if no then a tutorial will be good


anikbis
Registered User
Quote
2023-11-12 10:42:59

SamGrady wrote:
I'm attempting to create something similar to the JustInCase extension, but I don't have the funds to purchase it. Instead, I'm developing it based on this image:
🔎︎



just saw that justincase made it free


SamGrady
Guest
Quote
2023-11-12 11:26:57

just saw that justincase made it free


Yeah, because I created a very similar extension for free, so he said there's no need for it to be paid for now.

About Project Zomboid, I played it since 2011-2012 when the game was just a Java demo with a 9 MB file size)))


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