 Enemyman Guest |
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2023-08-17 01:39:59 |
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Is it possible to have an enemy a that yk is smart enough to know when to block and know when to strike?
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 just_in_case Moderator |
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2023-08-17 06:23:09 |
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You can script a smart AI, I mean create you can put enemy states, generally you can create random states when the player performs an attack the enemy will do random thing like, blocking, getting away, or attacking on player.
Then you can increase or decrease the probability of the randomness, based on the difficultu level, most of the time enemy will block the attack if you increase the probabilty of the randomness for blocking only and so on. It actually depends on how you want your AI to be.
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 Enemyman Guest |
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2023-08-17 13:22:43 |
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I'm not good enough at scripting to do that, is there anyone I could ask?
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 just_in_case Moderator |
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2023-08-17 14:02:23 |
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There are many taletned programmers in the community, there is sven,okeoke,samgrady,hadoken, robo and many more, I can't name them all but maybe someone who is interested might see this post and comment on this if he is willing to help you with this.
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 Enemyman Guest |
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2023-08-20 05:48:13 |
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Do you know of any way I could contact them?
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 just_in_case Moderator |
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2023-08-20 08:16:00 |
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You can contact them via forums as well, some of them has itch.io and youtube account, you can try contacting them from there as well, it is not possible for me to share exact contact info of the individuals.
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 Enemyman Guest |
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2023-08-20 16:32:35 |
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Thanks for the help I’ll try those
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