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Equilateral Repeating Heightmaps

artoo82
Registered User
Quote
2023-07-16 18:18:55

I've been reading about techniques on how to simulate a player going around an entire planet. The best method I think I could use is a seamless repeating equilateral heightmap. Does anyone have any idea on how this can be done? If so, can you provide code/or no-code examples? Thanks.


Robbo
Guest
Quote
2023-08-02 16:36:40

Why not leave the player still and rotate the planet instead ?
That way you can keep proper gravity I would think.


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