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folder icon Ambiera Forum > CopperCube > Help with CopperCube
forum topic indicator So say someone was making a exterminator game
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spicymilk
Registered User
Quote
2023-07-06 05:11:51

Does anybody know if say you haven't sprayed here it there could be a progress bar. And when your done it can move on to another task ect

thanks,

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VP
Guest
Quote
2023-07-06 08:24:48

You can use variables to control events using Coppercubes built-in actions/behaviours.

Example:
On proximity to: "progress_node", Set variable: "Progress" +1, Delete node: "progress_node".

Every few seconds (500ms): If variable: "Progress" =100, Switch Scene: "Level_2".

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spicymilk
Registered User
Quote
2023-07-06 18:41:40

That was my plan for the progression but I don't under stand how I'm supposed to detect where the player sprayed
thanks,

person icon
VP
Guest
Quote
2023-07-06 23:21:10

It depends on your game-play/level design. If you explain how you want the level to be and how you want the game to work, I can make a basic template for you to use.

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spicymilk
Registered User
Quote
2023-07-07 01:37:07

I would really appreciate that


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