Ambiera ForumDiscussions, Help and Support. |
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I know that the older versions of Coppercube supported Vr is some way. And I believe it’s in the source code, If anybody knows how someone could set that up that would be amazing. My dream game is in VR. And I would really appreciate the help. |
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VR MAN wrote: I know that the older versions of Coppercube supported Vr is some way. And I believe it’s in the source code, If anybody knows how someone could set that up that would be amazing. My dream game is in VR. And I would really appreciate the help. Coppercube doesn't support VR anymore. But The new version of Coppercube have Split Screen. |
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I know that coppercube doesn't support VR anymore but I'm willing to use 6.3 or modify the current version to support vr as it's already in the source code. I'd just like to know if possible how To get that working |
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I saw some vr related thing in the forums before and it was using some third party software called trinus I believe. It makes turns any non vr game into vr with the catch im assuming that you cant use vr controllers |
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Yeah I've heard about that I've even go the official vr to work I just don't understand how to get those controllers working |
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Do you mean you have the official vr working in Coppercube 6.6? Also for controllers the only option i see so far is using a keyboard or using a controller and mapping the buttons to keyboard keys. In theory, that could work with a oculus controller. |
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just another @zoo post asking for VR support. |
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are you saying I'm zoo? because I'm not I just don't like to flood the forums with a bunch of random stuff |
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It is possible to publish VR games with the source, you can even use other third party libraries with the source to create a more sophisticated VR support. With source you can do anything. |
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