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3D Model

bulletchain
Registered User
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2023-04-22 04:17:18

Hi everyone, I encountered a fatal problem with a 3D model while developing the game.
My friend helped me make the model, and I found that there was no problem importing the static mesh obj. format model. However, once importing the animation mesh FBX. format, the model would make an error - it was like a static mesh without any movement, and the bottom was also flipped inward. But when the model is in Unity3D, it can run normally. Why is this?


cristian_emz
Registered User
Quote
2023-04-22 04:45:34

hello, what kind of character is he? You have a photo? or something for reference... or describe what you need so I can recreate it so you can use it in CopperCube


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