ambiera logo

Ambiera Forum

Discussions, Help and Support.

folder icon Ambiera Forum > CopperCube > Announcements and Showcase
forum topic indicator Luposian: Prelude To Creation
person icon
luposian
Registered User
Quote
2023-04-12 06:47:10

UPDATE! 4/11/23 - New version uploaded to Itch.io. Just go to the previous link I shared, to download it. Let me know what you think of the improvements. There is spoken dialog in this version, so don't forget to turn your speakers/headphones on, to hear it!

person icon
okeoke
Registered User
Quote
2023-04-12 11:09:36

Hi Luposian,

Your biggest fan here. Hope you had great Easter holidays.
The game doesn't work for me anymore, I can only see this:
embedded external image
🔎︎

This perfectly cut message stays there forever.
Please fix asap, I can't wait to hear the spoken dialog.

person icon
gru
Guest
Quote
2023-04-12 19:50:25

thanks for the update, if it is called an update

person icon
luposian
Registered User
Quote
2023-04-13 06:36:19

Hmm... that's interesting. I assume the game starts and you hear the music, but all you see is that and it never goes away? And you can't move or do anything?

I'm not the developer, but I am a computer tech, so the best I can do is try to approach it from that angle.

What hardware/system are you running this game on? You say the previous version ran fine, but this one (obviously) doesn't. I don't recall if the build I uploaded was Kam's or one I built from the original .ccb that I made small modifications to.

Have you tried running System Care Free (iobit) on your system? Have you made sure Windows is happy (Windows will ruin your life, if it wants to do an update and you refuse to)? Made sure you have the latest drivers for your video card? Or did you make any changes since the last time you played the previous version? Try running the previous version and see if it still runs ok. If it doesn't, then you know its something in your system. If it does, then it's something with the game or some small glitch or something.

wrote:
Hi Luposian,

Your biggest fan here. Hope you had great Easter holidays.
The game doesn't work for me anymore, I can only see this:
embedded external image
🔎︎

This perfectly cut message stays there forever.
Please fix asap, I can't wait to hear the spoken dialog.


person icon
luposian
Registered User
Quote
2023-04-13 06:40:45

I was updating people to the latest version of the game.

gru wrote:
thanks for the update, if it is called an update


person icon
Aiming_bullets
Guest
Quote
2023-04-13 07:01:46

Luposian are you kidding, this game seems a joke, and the resolutions you are providing to your users, instead of checking your game you want the users to download uneccessary third party tools to check their system, people will prefer not to give a shi T about your game rather than playing it.
Also this seems a joke to me. There is no game, and I can't beleive you are paying someone money for creating this, I might be wrong but a beginner who never had used Coppercube will be able to create a better demo than yours and that too in just under 10 minutes. I can't beleive this thread is up for so long time and you are sharing an update with no progress except the addition of background music.

it doesn't matter if you have loads of money to spend on something but you should remain silent rather than providing uneccessary solutions and shi Tty things to the users, if you yourself don't have any idea about your game.

you are saying that you don't recall if you have uploaded kam's or your modified version. Man you are just trolling the community and nothing else, imagine rockstar publishing a game full of bugs and people purchase it and then on asking rockstar says oh it is not the game, it's probably your pc that is not working correctly and we don't remember if we have published the very first buggy version or not, in other words we don't give a shot about you.

this is not how things work, you probably should not post to the forums and if you are posting then instead of trolling post content that is legit.

I urge the moderators to delete this thread please.

This thread makes no sense and should not be in the community.

person icon
luposian
Registered User
Quote
2023-04-13 08:17:16

Some awfully strong words. Obviously you do not like the game. That is your perogative. But denigrating it and me to this degree is uncalled for

I am being honest. I am not the developer. And, I (personally) have no issues with the current build. If others do, let them come and say so. But you don't need to tear me and the game down to this degree.

Ok, so maybe it's not an actual "game" yet, but it will be, in time. So I promote it as such. I share the progress I'm making (at $100 per revision, for me). What is so utterly horrible about that? The revisions you download don't cost you anything and yet you expect Grand Theft Auto game quality right off the bat... for FREE?!? Art thou serious?

If one version worked and the other does not, the logical first step is to see if the previous version still works. This is troubleshooting 101. If it does not, then you know that the issue is NOT with the game, because, if it were, then the prior version would STILL work fine!

I offer what solutions I can, to try and help people. If I said nothing, that would show I don't care that a user is having problems. But I do. I may not be able to fix the game, itself, but I offer what solutions I can, to help eliminate possible causes of the problem.

I am not Rockstar Games... and CopperCube is not a Grand Theft Auto level game engine. So, to make that comparison is absolutely ridiculous.

At first, I was hurt when someone came along and started insulting my game. But then I realized I'm bigger than haters. This is MY game idea... this is MY dream. And I'm spending MY money on it. You want to pitch your dog in this fight? Then pony up some interest into this fight. But you'd rather complain about what I've done rather than show me what YOU'VE done that is vastly better and why.. in CopperCube, no less.

I'm sure you simply don't like the premise of this game... or the character or something. So you feel perfectly justified ripping me and the game to shreds... except you haven't even scratched me. You can hate me and the game all you want... it will STILL be produced... because I want it! And based on the number of downloads I've gotten from this latest update... I'd say the interest is there. But even if there wasn't a single download more than the 8 I had yesterday (the number is now up to 190 views and 24 downloads since my update! That's 16 new downloads since my update!), I would still keep plugging along.

Are you mad because you downloaded the game and it doesn't work on YOUR system? Well, then why not simply say so and ask if there is anything I can do to resolve the problem? Ranting and raving and screaming won't motivate me more than simply asking nicely.

[quote]Aiming_bullets wrote:
Luposian are you kidding, this game seems a joke, and the resolutions you are providing to your users, instead of checking your game you want the users to download uneccessary third party tools to check their system, people will prefer not to give a shi T about your game rather than playing it.
Also this seems a joke to me. There is no game, and I can't beleive you are paying someone money for creating this, I might be wrong but a beginner who never had used Coppercube will be able to create a better demo than yours and that too in just under 10 minutes. I can't beleive this thread is up for so long time and you are sharing an update with no progress except the addition of background music.

it doesn't matter if you have loads of money to spend on something but you should remain silent rather than providing uneccessary solutions and shi Tty things to the users, if you yourself don't have any idea about your game.

you are saying that you don't recall if you have uploaded kam's or your modified version. Man you are just trolling the community and nothing else, imagine rockstar publishing a game full of bugs and people purchase it and then on asking rockstar says oh it is not the game, it's probably your pc that is not working correctly and we don't remember if we

person icon
sven
Registered User
Quote
2023-04-13 11:07:03

Game works for me this far. Did i understand correct that this update costs you 100$ ? if so then your game will be very expencive if you finally get it done and you must sell it with high price to get your money back plus profit. (anyways i hope you are not getting scammed by somebody who takes huge money from simple tasks)

person icon
just_in_case
Moderator
Quote
2023-04-13 11:23:36

works on my side as well, game starts with the character and background music and a screen that fades away. I also want to know if you are paying $100 each time the developer adds something to the game? if that's the case then I beleive there will be many other in the community who will be willingly do it for a much low price. I recommend you to ask @Rolevix hire him/her, they produced a variety of games and also published it on platforms like Steam, and they are very good with Coppercube. You won't regret hiring @rolevix, for your game. You can DM @rolevix in my Discord Server if you want. You will see your games progress faster and will definately have more content there then just the default terrain and your main character.

person icon
VP
Guest
Quote
2023-04-13 11:51:02

Looks OK so far, Like others said, I do feel like you're being financially exploited. I also feel like you should delve into Coppercube and try to make it yourself - it would also probably be a much more rewarding experience.

It's great to see that you're exited about your project. If your dev ever decided not to commit to an update (or if they died in combat or from disease etc), your project would probably be left abandoned - which would be a real shame after investing so heavily in it. Any new dev would probably prefer to start again from scratch, rather than pick up form an older project.

The wolf model looks quite good in my opinion. Hopefully they gave you the model asset so you can use it in other projects and update the animations for yourself using mixamo.

A few minor bugs: The run animation is missing/not set. This means that when you press walk, the player runs.When you press run, the player animation is the same as walking. When you press jump, the player floats. When you press jump and run, the player floats quickly (Tony Hawks without the skateboard). I've made this mistake too,it's an easy fix - so don't pay $100 for the revision - you should get free revisions with ffiver, only pay for updates.

The animation blend-time is set way too high for my liking. When (he) walks/runs, he looks like he's limping because the start and end of the run/walk cycle is being blended together over 500ms. You just need to reduce the blend-time slightly (say 110ms or less in your case).

The sample-rate of the speech is very low (too low). This makes the "esses" sound like "shooshesh". Not really an issue, just doesn't sound professional. Whatever format they've used, it's not optimal for speech on PC. High compression is great for GameboyAdvance/SNES games where they had limited space to cram content onto a ROM chip. I would recommend using a good microphone to record the speech, then convert to using Vorbis, mono, 11025Hz, 50kbs (1q). You'll get fairly decent audio fidelity and reasonably small file-sizes.You'll get a full story dialogue that wont balloon into hundreds of megabytes.

Personally, I use Vorbis, mono, 8000Hz, 8kbs (-0.1q) to get the smallest file-size possible - it does affect audio fidelity though - but I really like retro/lo-fi so I don't mind.

The fog glitches because the scene is sat inside a square square sky box. Again, another easy fix.

The text looks great (I like how it fades), only issue is that it's too big, it clashes with the terrain and becomes unreadable. Your dev should make the text plane smaller (but closer to the camera) so it looks the same but wont get occluded by the terrain. Also, it seems that the text can only be triggered once. This may affect gameplay in the future, it would be good if the player can re-trigger events otherwise the story may end up being derailed by the game mechanics.

I love the music loop. Maybe add some footstep sounds for the Wolf.

Overall, it's a promising start - just a bit sparse - but it will look a lot better when the world and story starts to flesh-out a bit more. Personally, I'm cringing that you may have paid $hundreds for it already??

If you ask nicely, there are people here who would create the art, models, animations, sounds, music, scripts, plugins etc. probably for free or a buy-me-a-coffee donation.

Keep going!...but put on an iron shirt and kick your dev into space, mate.

person icon
luposian
Registered User
Quote
2023-04-13 12:29:19

I am not getting scammed. I am being loyal... to the person (Kam_27) who took Luposian from a 2D pencil sketch and made him into a 3D animated model. No easy task, when the only image of Luposian was from the front. It took him forever to get the image right. But he didn't charge me until he was able to produce a result I was happy with. He's always done his best to make me happy. I may have spent hundreds to get to this point, but this is not just a business relationship... this is kinda a friendship... with a guy from Pakistan, of all places. Can you really put a price on that?

Yeah, this latest update cost me $100. Was it worth it? Sure! Why? Because I can afford it. And, because the result is something I really want. Every update from here on out won't cost me any more than $100 each. And, while I may have to time my revisions within my budget, I'm willing to wait for something worth waiting for.

wrote:
Game works for me this far. Did i understand correct that this update costs you 100$ ? if so then your game will be very expencive if you finally get it done and you must sell it with high price to get your money back plus profit. (anyways i hope you are not getting scammed by somebody who takes huge money from simple tasks)


person icon
sven
Registered User
Quote
2023-04-13 12:36:31

That makes sense. I wish the best for your project.

person icon
luposian
Registered User
Quote
2023-04-13 12:41:43

Glad to see others having success with the gameplay. But as I already said, yes, I'm paying $100USD for each revision. And I'm ok with that.

If someone wants to step up to help, let them come and ask. I have no need to go out and ask others. As well, are these individuals willing to work on changes and show the results of their work, BEFORE I pay them? Kam_27 works on that payscale. And THAT is why I am loyal to him.

I even paid him for his effort, trying to do Luposian's fur in Godot 3.5. It didn't work out as I wanted... I still paid him for his time. That's why Luposian is in CopperCube now. I found an easier game engine to work with. But I only found it after Godot didn't work out. So, I'm here because Luposian didn't look good enough in Godot.

I had to revert to his original 3D model form (CopperCube can't handle Blender fur), and change my game direction a bit, giving a reason for Luposian's more "bland" form. He's not complete yet... he's in a sort of "dream realm" while he's developing. At the end of the game, you'll see what he REALLY looks like... and I think seeing him in his TRUE form will be worth playing this game to the end, when it's ready.

wrote:
works on my side as well, game starts with the character and background music and a screen that fades away. I also want to know if you are paying $100 each time the developer adds something to the game? if that's the case then I beleive there will be many other in the community who will be willingly do it for a much low price. I recommend you to ask @Rolevix hire him/her, they produced a variety of games and also published it on platforms like Steam, and they are very good with Coppercube. You won't regret hiring @rolevix, for your game. You can DM @rolevix in my Discord Server if you want. You will see your games progress faster and will definately have more content there then just the default terrain and your main character.


person icon
okeoke
Registered User
Quote
2023-04-13 14:13:06

It sounds like you have a clear understanding of what you want and are willing to pay for revisions to achieve your vision. It's great that you have found a developer who is willing to work with you and who you are loyal to. It's also commendable that you paid them for their time and effort even when the results didn't work out as expected.

It's understandable that you had to change your game direction due to technical limitations with certain game engines. It's important to be flexible and adapt to ensure the best outcome for your project.

It sounds like you have a lot of passion for your game and are excited to see it come to fruition. I wish you the best of luck with your development journey and look forward to seeing the final result!

person icon
luposian
Registered User
Quote
2023-04-13 22:43:33

I am not a fool... I would NOT be paying hundred of dollars to have this project worked on and NOT have ALL the assets. I have EVERYTHING. 3D models, .ccb file, audio, images, etc. The whole kit and kaboodle!

I'm not sure about the issues you're mentioning. I am going to work on refinining a few things Kam_27 left out, like blendtime, movement speed, etc. This is small, simple stuff I know how to do myself. I simple task him with the heavy lifting... the stuff I can't figure out how to do.

As far as the dialog... it's me. I don't like how my normal voice sounds, so I tried modifying the recording by tuning the pitch down a bit. I still don't like it, but its what I had at the moment. As Yoda has said, "Do... or do not. There is no try." emoji icon_grin

If there are some who wish to help improve this game, I have everything to work with. I always make sure I do. However I need to know they're willing to produce results before being paid and know how much they want (price) and what they will do for that much.

I can be The Little Red Hen or... the barn animals can help. Either way, the bread WILL be made sooner or later. emoji icon_grin

VP wrote:
The wolf model looks quite good in my opinion. Hopefully they gave you the model asset so you can use it in other projects and update the animations for yourself using mixamo.

A few minor bugs: The run animation is missing/not set. This means that when you press walk, the player runs.When you press run, the player animation is the same as walking. When you press jump, the player floats. When you press jump and run, the player floats quickly (Tony Hawks without the skateboard). I've made this mistake too,it's an easy fix - so don't pay $100 for the revision - you should get free revisions with ffiver, only pay for updates.

The animation blend-time is set way too high for my liking. When (he) walks/runs, he looks like he's limping because the start and end of the run/walk cycle is being blended together over 500ms. You just need to reduce the blend-time slightly (say 110ms or less in your case).

The sample-rate of the speech is very low (too low). This makes the "esses" sound like "shooshesh". Not really an issue, just doesn't sound professional. Whatever format they've used, it's not optimal for speech on PC. High compression is great for GameboyAdvance/SNES games where they had limited space to cram content onto a ROM chip. I would recommend using a good microphone to record the speech, then convert to using Vorbis, mono, 11025Hz, 50kbs (1q). You'll get fairly decent audio fidelity and reasonably small file-sizes.You'll get a full story dialogue that wont balloon into hundreds of megabytes.

Personally, I use Vorbis, mono, 8000Hz, 8kbs (-0.1q) to get the smallest file-size possible - it does affect audio fidelity though - but I really like retro/lo-fi so I don't mind.

The fog glitches because the scene is sat inside a square square sky box. Again, another easy fix.

The text looks great (I like how it fades), only issue is that it's too big, it clashes with the terrain and becomes unreadable. Your dev should make the text plane smaller (but closer to the camera) so it looks the same but wont get occluded by the terrain. Also, it seems that the text can only be triggered once. This may affect gameplay in the future, it would be good if the player can re-trigger events otherwise the story may end up being derailed by the game mechanics.

I love the music loop. Maybe add some footstep sounds for the Wolf.

Overall, it's a promising start - just a bit sparse - but it will look a lot better when the world and story starts to flesh-out a bit more. Personally, I'm cringing that you may have paid $hundreds for it already??

If you ask nicely, there are people here who would create the art, models, animations, sounds, music, scripts, plugins etc. probably for free or a buy-me-a-coffee donation.

Keep going!...but put on an iron shirt and kick your dev into space, mate.



Create reply:










 

  

Possible Codes


Feature Code
Link [url] www.example.com [/url]
Bold [b]bold text[/b]
Image [img]http://www.example.com/image.jpg[/img]
Quote [quote]quoted text[/quote]
Code [code]source code[/code]

Emoticons


icon_holyicon_cryicon_devilicon_lookicon_grinicon_kissicon_monkeyicon_hmpf
icon_sadicon_happyicon_smileicon_uhicon_blink   






Copyright© Ambiera e.U. all rights reserved.
Contact | Imprint | Products | Privacy Policy | Terms and Conditions |