Ambiera ForumDiscussions, Help and Support. |
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Is it possible to make the following extension to use the "Output Windows/Message Log" in the scenegraph explorer?: ....When a node's action is clicked/highlighted in the SceneGraph Expolorer, Coppercube's "Output Window" message log opens and displays a stored "description" which can be edited/saved for each node/action/behaviour. If possible, this will allow to quickly add/edit handy dev notes to the individual actions/behaviours in visual editing and would greatly aid planning for visual/non-scripted games. Thank you.... |
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Good idea! |
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Your idea is excellent but I think this is a better way of achieving that: you can also use an empty node, name it note_1_A5 or something like that , then in your "paper" work notes: 1 - you can add descriptions and 2 - drawings and 3 - wild ideas and everything else that crosses your mind while developing 4 - while not polluting your project at the end when your project is finished and you want to publish a production game. Then some code could traverse your project nodes Trees in All Scenes and delete all the unwanted "note_XXX" items. |
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Just mirror your scene graph in a 3rd part app like Obsidian. You can add pictures, video, links to sites, etc. It's what I do and works better than adding clunky notes to CC. Cheers. |
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Thanks both. Great ideas. Obsidian - I'll check it out. Thank you. |
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Guest wrote: Just mirror your scene graph in a 3rd part app like Obsidian. You can add pictures, video, links to sites, etc. It's what I do and works better than adding clunky notes to CC. Cheers. That looks promissing: maybe usefull to scan the forum pages and collect all the wissdom there for building that wiki / knowledge base we all want / need. I tried with other stuff such as cintanotes etc but its to cumbersome. |
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