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free 3D meshes
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Enter the missing letter in: "Int?rnational"
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[quote][b]VP[/b] wrote: [url] https://gamebanana.com/mods/ [/url] Hi [b]DouweDabbe[/b]! It depends, I tend to either make my own or select models of similar styles and sometimes will redraw/adjust the textures to suit. I've just spent a few hours making a new head and someface and clothing textures for a soldier model I downloaded to use as my main character in my Terminator game, I'm also using a mixture of real-life photos, seamless textures, models with different polycounts and art styles etc - some models and textures I've made myself - personally don't think they look too mish-mashed/mix-matched - but I guess it depends on personal perspective and what you're trying to achieve. You can remesh the models (to match each other) using Meshlab's polyreduce/decimate filters, Autodesk's FBX converter exports FBX files and optimises the file to reduce file-size and improve compatibility - or Blender Plugins can remesh the models to different levels of details.[/quote]
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