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DirectX vs OPenGL
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[quote][b]Robo[/b] wrote: I havent been happy with the faceted (blocky) polygons when using CopperCube's with normal maps. I compared the exact same ccb file in DirectX & openGL and openGL looks smoother and better than directX....Im thinking to switch my game to run openGL instead - see exact same comparison when using normal maps: http://lasttrump.net/images/DirectX_vs_OPENGL.bmp its not massive differernce but I would say about 15% better looking in openGL than DirectX. openGL also has better cross platform support when distributing your game....any comments ???[/quote]
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