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Packaging Reshade Effects with Coppercube
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[quote][b][/b] wrote: I would say anything is possible with the correct knowlegde. As it's a post-process injector, it would probably take quite a bit of work to integrate reshade shaders directly into coppercube for internal deployment. It would be probably be easier for you to learn to re-write the shaders. A far simpler method to consider would be to [b]use "NSIS installer/launcher"[/b] to package reshade along with your coppercube.exe yourself so they all get installed together by the user on first-run. This way, you can also package any of the required fonts you've used in your project, so everything can be installed in one go. You can also give options for the user to skip reshade install if they don't want it. If you use NSIS Installer/Launcher, it's best to install to "User/Documents/" folder; avoid installing directly to the clients "Program Files/" or "Program x86/" folders - to avoid common problems associated with elevated write permissions and conflicts between the different folder layouts of windows editions/versions.[/quote]
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