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Behaviour Copy/Paste [Bug]
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[quote][b]VP[/b] wrote: Hi, I've been noticing some unusual behaviour recently and managed to figureout what was going wrong... If I copy and paste behaviours from one node to several other nodes (using v6.5), a problem occurs with the node handling - coppercube re-targets the copied behaviours to random nodes. Example - Say I have an instruction (such as: when "square" is clicked, hide "square").... When I copy it to another node, sometimes it may paste successfully as: when "square" is clicked, hide "square").... But often, it will paste incorrectly (with random nodes selected),such as: as: when "apple" is clicked, hide "pear").... or when "square" is clicked, hide "apple").... So I'm having to go back through each copied behaviour and double-check every single node and then re-target them manually. Didn't notice this problem in 6.4 as it only used to try to automatically re-target the nodes if "Current Node" was selected as the target. If a specific node was maunually selected instead, it would respect that and wouldn't try to re-target the copied behaviour to another node. 6.4 was a much better copy/paste in my opinion as it was a time-saving feature. Now copy/paste (using b/j) has become a bit of a hindrance, as it introduces errors and mistakes into a project which often go unnoticed. It can take a lot of work to figure out what's going wrong - especially if you copy a block of nested behaviours and actions or IF/Else Variables from one node to another - it never seems to work as expected. Other than regular manual checking and changing, I can't seem to find any fix/workaround for it. Thanks.[/quote]
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