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Enter the missing letter in: "Internat?onal"
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[quote][b]csp-games[/b] wrote: alert() works when exported for WebGL target. That's really the question, whether you want this to work on all platforms. I'm pretty sure it's easy to write a function based on a 2D overlay, that emulates independent text commands. Maybe you can explain why 2D overlay didn't work for you. The idea would be to use a function like function myText(x,y,text){ text_x[text_count]=x; text_y[text_count]=y; text_string[text_count]=text; text_count++; } and then update the 2D overlay with all the text in these arrays, once every frame or so.[/quote]
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