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Animated Mesh Editor Framecount Not Accurate
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[quote][b]JungaBoon[/b] wrote: I just started using Coppercube and tried importing an animated arm rig that I made in Blender. In the Animated Meshes Editor, I tried separating the animations into different segments, but the actual frame counts don't make any sense. Can someone help? The full animation clip is only about 225 frames, but these numbers don't match up with the frame numbers in Blender. [img]https://i.imgur.com/5NtN5Cg.jpg[/img] Thanks.[/quote]
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