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Two independent Material UV maps?
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Enter the missing letter in: "?nternational"
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[quote][b]hadoken[/b] wrote: Hey, @just_in_case seems like no easy task, unfortunately after following your help I still can't achieve the desired result of simply blending a "sticker" image with alpha transparency-BG over my stone textured wall with the texture_blend_action. Maybe you could provide a .ccb file as working demo. (preferably for CopperCube 6.3, but higher versions are fine, too) The following image describes my goal: [img]https://i.postimg.cc/MKHMjHCy/Texture-Blending-Goal.png[/img] [url]https://www.dropbox.com/s/zfp32ep42mfhtwf/TextureBlendingGoal.png?dl=0[/url][/quote]
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