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Two independent Material UV maps?
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Enter the missing letter in: "Int?rnational"
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[quote][b]hadoken[/b] wrote: Hey @just_in_case could you maybe help with you [b]action_blend_texture.js[/b] Action: I'm trying to blend some decal/sticker kind of texture with alpha channel background via some OVERLAY blend mode on top of a stone texture. As your action only gives four options to ADD, MULTIPLY, SUBTRACT and DIVIDE would my idea even still be possible with this? If yes, could you give me perhaps please some hint how to do so, I guess there might be a chance in connection with the right Material_Type setting? Thanks for any help. :-)[/quote]
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