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Font ditribution in CCB exe [BUG?]
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[quote][b]VP[/b] wrote: I think sprite fonts are great! They allow for baked-in shadows, bevels, multicolours, scaling and zoom effects, transparency/fading etc. In terms of appearance, I would that some oldschool hand-drawn sprite fonts (Amiga era) look way better than most modern true-type fonts - especially for gaming. I used some in CasEvac but the only problem I can see, for me, is that there is no real 2D sprite-sheet support in Coppercube - so I wouldn't know how to use bitmaps (instead of fonts) to display more complex variables. Thanks for the help. I'll definitely look into it more. Will let you know if I find a decent font installer.[/quote]
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