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NEOPHYTE updates!!
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[quote][b][/b] wrote: Thanks a lot for the donation @VP, really appreciate it, Also I sent the updated files to @niko, he will look into those files in a few weeks, and maybe we will get a new update, meanwhile please let me know if you have any ideas or suggestions, or what needs to be fixed and improve in the engine. I am all open to new ideas. I am trying to understand the physics integration, so that I can bring enhancement to it, IDK, but I think I can integrate soft body physics and vehicle and ragdolls in CC. I already was also able to create an orthographic camera, and editing of animated joints(bone) during the runtime of the game, But still having some issues there, at the same time, I am finding ways to implement shadows in shaders, and want to create betters shaders. There is also a way to add Skydomes, instead of skyboxes, and fake volumetric light nodes, but they have issues, that is why they never made it to the CC editor. I will see what else I can bring to the engine.*holy*[/quote]
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