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Does CopperCube support procedural materials made in Blender?
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[quote][b][/b] wrote: [b]What classifies as vertex shading?[/b] For my monster's skin I have a large number of faces selected and all of these faces are given the same material. Here is my node setup and the current output: The Node Setup: [img]https://i.ibb.co/QNmpCvg/node-setup.png[/img] The Output (Blender Cycles Render Engine): [img]https://i.ibb.co/Ch9j2dF/image.png[/img][/quote]
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