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Import Model With All Texture Slots
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[quote][b][/b] wrote: Well let me explain you, you need to apply single texture in material slot, texture slots are different and materials slots are different. You model has four material slot you need to apply one texture per material slot. In irredit/irrlicht properties you will find a slider above the texture slots. And you will see "material 1/4" which means there are 4 material slots for the texture. You don't have to put 4 textures into the 4 texture slot. Just select the texture and click the s button of the first texture slot of the material 1/4 then use the slider to select 2nd material slot. Now in material slot 2/4 do the same thing select the texture and use the s button to apply the texture to very first texture slot. And repeat the process for material 3/4 and material 4/4 using the slider and applying texture to the first texture slot. After doing the above steps you will be able to see all the textures. Applied to your model. You might need to apply other textures to texture slot 2 . For example if your model has normal map textures and all. But thats not the case always. And you will be able to do that easily. Once you figure out to apply the texture to material slot. Because once the textures are applied then they will start appearing in the normal materials tab, you don't have to dwal with irredit/irrlicht properties anymore. Hope thats helps😇😇[/quote]
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