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General advice please...
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[quote][b]veganpete[/b] wrote: My game is getting pretty complex now. I'm not using any code, just lots of behaviours and actions attached to various nodes. I'm finding it more and more difficult to keep track of what's going on in my game - trying to remember which node is responsible for which particular behaviour or action. It's very time consuming having to scroll through the tiny UI boxes (there are only 3 lines visible at any time) and I'm introducing new bugs to my game with every change I make because it's confusing, not being able to see more of the visual-code at the same time (you have to close one node's action/behaviour box before you can open another). Do other people encounter this problem? Is there a simpler way of using the Scene Graph Editor - or is it not really meant to be used solely for making the entire game without scripting? It's becoming impractical (almost impossible now) for me to continue with my game but I can't see a way around it - just thousands of tiny instruction boxes all over the place, it's brutal, lol. I spend time neatening it all up (using node folders) and re-typed everything (to keep as many relative actions and behaviours in the same place as I could). I've managed to keep track of it all for a while but after making a few changes to a few nodes, here and there I'm just completely lost now. I don't want to abandon my game, it's a years work and it seems like it could be quite good with a bit more effort. I spend hours on coppercube every day but recently I've had to restore my back-up files and can't seem to progress much further. My last resort is to write out the entire thing on paper so I can see it at a glance - but obviously that's gonna be a lot of work and will not be too practical whenever I make changes to the game. Kinda stuck and disheartened at the moment and just want some advice/encouragement please. Thanks.[/quote]
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