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Thirdperson Camera and Player Controller + Download
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[quote][b]csp-games[/b] wrote: Hey smnmhmdy, let me say thank you for your great contribution. There are always the naysayers. I also complain a lot, but only about the documentation. I think coppercube and copperlicht are very powerful, esp. in comparation on the webGL field. Of course one can always design a scene badly, ending up with 5 fps and jumpy things, but smoothly rendering level design is beyond the scope of coppercube know-how, that's general and advanced game design skills. I also wrote a camera controller fps and tps, a year ago or so, but when controlling the camera by code, I always had the problem of the collision response not being in synch with my update task, so I gave up. But your cam looks good as far as I see.[/quote]
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