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Thirdperson Camera and Player Controller + Download
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[quote][b][/b] wrote: Just updated the controller (v1.3), This one is not too big as it adds a few quality of life improvements and a few bug fixes: - Added an accompanying action, SM Thirdperson Action Manager, which can be used to execute built-in actions from the events received by the camera/player controller. It currently contains a few basic events though (such as moving, jumping, etc.) so tell me if you would like an specific event to get added. - Fixed angleClamp, as it was previously not working properly - Playing an animation using external actions such as "Set the animation of a scene node" will not overwrite the idle animation until the player's next move anymore - Added two new private js variables: smTPCAMERA.mouseInputHandleType : Which is method that handles the mouse input calculations, and is currently between 1 and 2, so if you're experiencing mouse movement issues try changing this variable. smTPCAMERA.animationLooping : Which can be used to enable / disable the animation looping (true / false). Also updated the demo file to demonstrate how you can simulate aiming / zooming effect by just changing a few variables when a key is pressed, Make sure to check it out if you're interested :) @marcw Thank you, Your comments are always appreciated :)[/quote]
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