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Thirdperson Camera and Player Controller + Download
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[quote][b][/b] wrote: Just_in_case (Vazahat), thank you for having examined my first CCB file relative to a test of the Physics simulation with some built-in camera handler. You are right, if the gravity is too low and if the player's speed is too high then this one could somewhat rise off the ground. In the second CCB file (a copy of Smn Mhmdy's demo with a few modified values as detailed in my previous comment), I think that the TP Camera's behavior created by Smh Mhmdy performs a quite good job with the Physics simulation enabled. I would say that perfection doesn't exist and personally I am satisfied with that solution for one of my CCB's projects. I already read a few times invitations to some Discord meeting. I think it is indeed a good opportunity for people who are interested by live chatting. I also read your thread relative to (free) resources for games developers. Daily, I am trying to save time. Life is too short. That's why I am trying to concentrate on a minimum of activities. Anyway as I already said, I appreciate very much the comments and the assistance provided by the CCB experts of this forum. :-)[/quote]
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