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In Programmatic Cloning, the collision detection of the child nodes is lost.
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Enter the missing letter in: "Internationa?"
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[quote][b]csp-games[/b] wrote: That I hope too. If we all add a little contribution in the form of extensions and workarounds, maybe. There are some flaws, that's a given, but do they out-weight all the eye-candy? It would take me months if not years for me to learn how to achieve that with the irrlicht engine directly. The fast development comes with a price tag, and that is, sometimes you have to realize you cannot do everything in CC. For instance I desperately tried to get rid of an animation delay of the pistol that was attached to an npcs hand (webGL). Clearly a bug. Now I just think I'm gonna use NPCs with their guns included in the model. It's not like I can't make a game if the npcs cannot dynamically change their weapons. I won't be able to challenge the big AAA titles anyway. GTA 5 used to cost 200 mio $ in development - en par with hollywood movies, and that's a decade or so ago. Indie Developers like me rather need a good Gameplay idea, than to try to beat those big companies on their turf sotosay. However, even so, CC is quite impressive.[/quote]
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