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In Programmatic Cloning, the collision detection of the child nodes is lost.
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Enter the missing letter in: "Int?rnational"
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[quote][b]csp-games[/b] wrote: If you don't get an answer, then most likely yes :) Do you mean, they lose the collision behavior in their behavior tab? That's bad. You could clone each child individually with ccbGetSceneNodeChildCount(sceneNode) and ccbGetChildSceneNode(parentSceneNode, childIndex), then use ccbSetSceneNodeParent(sceneNode, newparentnode) to clone the tree.I assume cloning a single node works? But indeed, even if it works, quite some work.[/quote]
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