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Replacing external CCB files with EXE files
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Enter the missing letter in: "Internati?nal"
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[quote][b][/b] wrote: Well, I don't know what is your method because there are many methods to achieve something in CC. but I want to let you guys know that in order to prevent yourself from manually loading all the variables at the starting of every new file or level using some actions or behaviors. what you can do is you can create an external javascript file with the name same as your project and can use that JS file to store all your variables and other data which you want to load in all the files. even if you switch the file using ccbswitchfile command () the JS file data can still be accessed by all the levels or ccb files that are running unlike the extensions (behavior or actions) which also gets reloaded when you switch ccb files or levels. there are also other methods, as I mentioned above, I am not talking about system commands specifically. I was just saying that system commands are really helpful and those commands are very underrated in the CC community. only a few people use system commands, but they are powerful enough. hope that bit of info is useful to someone.*holy**holy*[/quote]
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