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Counter-Strike game mechanic
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[quote][b]rolevix[/b] wrote: A couple of months ago I started developing a demo scene with Counter-Strike mechanics and low poly graphics. So far, I do not plan to continue developing this project, but quite a lot has already been implemented: - Buying weapons on the spawn - Prohibition of purchases outside the BuyZone - Changing the speed of movement due to the weight of the weapon - Getting money for a round - Kill Feed - Round counter and team icons - Full weapon animation - Reloading and the number of cartridges in stock (Many people forget about this) - etc. Download and test it - [url]https://cloud.mail.ru/public/ubyP/QzgkX4Ku3[/url] Also you can support me by donate via Paypal - [url]https://paypal.me/rainbowrabbitvr[/url][/quote]
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