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Important One_Advamced animation request
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[quote][b][/b] wrote: @ just_in_case thanx for the reply. I didn't expect that CC had this method available so I haven't taken it into account. My models have animations that use entire skeleton, like: shoot, run, idle, walk, etc. But I don't know how I should prepare my models? Should I make, for example: walk&shoot, run&shoot and stand&shoot? Or should I create shoot animation for upper body part (keeping the lower part of the skeleton inactive) and call it 'shoot' and create separate animations for walk, stand & run for lower body part? I don't understand how this works if I don't specify just bones or animations for different body parts? Is there any example of partial animation that can be downloaded or maybe a clip on YouTube? //////// Edit: [url]https://www.youtube.com/watch?v=1dMoRECcstQ[/url] This is a method that is used in Unity to separate animation influences on different body parts called Avatar Mask.[/quote]
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