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Can someone help me with this double jump script?
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[quote][b]xchellx[/b] wrote: I have taken a script and modified it to work for double jump. However, I have to questions/issues: [b]1.)[/b] How can I make a general listener to detect collision? I dont want to put a proximity action on every object as I would have to use coppercube variables for this script if I do that. [b]2.)[/b] Why does the jump counter not increase in this script? Right now, it should be limited to 2 jumps and never allow you to jump again. In this, it jumps forever acting like the jump counter doesn't exist and is stuck at 0. [b]Behavior:[/b] [url]https://pastebin.com/gnWzFHYu[/url][/quote]
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