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Enter the missing letter in: "Internationa?"
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[quote][b][/b] wrote: Have you downloaded the archive I posted? Run the EXE and see what it does. It is black text on a white background and the black text fades to white (or disappears). I need to know if that white background is actually transparent (if white is always transparent in a .PNG) or if it's a non-transparent (white) background with black text and would show up on anything it was placed on top of, which is NOT what I want. What I'm trying to achieve is simply black text over the initial game screen, and everything shows through it. If you still don 't understand what I'm talking about, I'll zip up and upload an image of exactly what I'm trying to achieve. You know how credits are shown on a TV show, during the beginning of the show or even sometimes at the end? That's the effect I'm trying to achieve. Simply text overlay, except the black text fades away. [quote][b]Guest[/b] wrote: I'm not understanding your post. Are you talking about the background color of the scene or the image? You should be able to make a prefab of your 2D Overlay and test it out by importing it into the scene of your game. That way you can see if it's transparent or not. I mean if you have it already set up to how you like it then that would be the best thing to do. You can then make changes as needed.[/quote][/quote]
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