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I need help with enemy ai in my game
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[quote][b][/b] wrote: Check out Sven's behaviors on itch.io, they're way better than the native AI behaviors. Also, if we could get a hold Samhndy, he made an excellent navmesh/pathfinding setup for CC. NGame and Robo also made great AI behaviors/actions. Perhaps the one I use most commonly is "AI for Melee Combat", it's very easy to set up. You could also store the health variable directly, it's something like player1.health and that will track the player's/NPC's health.[/quote]
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