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[quote][b]Ololo[/b] wrote: Hello... I have several questions. Writing with google translator I am working on Cuppercube 6.3 32 bit. I'm making a game about tanks. 1) How to make it so that the tank leans when it rides on an inclined surface? 2) How to make the rate of fire? 3) How to do something on a 2d plane, you could put a model of a rotating tank (needed for a menu where it can be selected)? 4) How to make the model change depending on the variable? I need to be able to select a tank in the menu and play, moreover, so that the model changes when entering the battle and in the menu. 5) I want to make a pageable catalog of looks, guns and hulls. How to automate the creation of cells? 6) How to make all the conditions for assembling a tank in 1 place? For example, a sheet and conditions for how characteristics change. Instead of filling a million dialog boxes. 7) I want to copy the scene. How to do it? 8) I want to copy objects and move them to another scene, but Ctrl+C copies the objects directly to the existing scene. And how can these objects be transferred to another scene? 9)How to create a minimap? 10) How to make a chat in a single game? (yes, I know it's useless, but I need an online game simulation) As far as I know, you need to write the text, press Enter, the text is transferred to another place, after the comments are added below, and the old comments become higher and disappear. 11) How to add a progress bar so that it fills itself? 12) How to add gun spread? 13) How to make it so that when it hits there was an explosion on the tank? 14) Is it possible not to open dialog boxes for objects separately, but to display them all in 2D? To be able to change them without opening? 15) Can the engine be used as a 3D model editor? Is it possible to paint individual faces of objects with textures? Or select a few faces and unwrap the textures? 16) How to make gun ballistics? 17) How to make something after the death of the tank jump as if from a blow? 18) How to make a hit from hitting a random side? 19) How to do something if the tank gets up at an angle, thanks to the recoil, it could climb onto an inclined surface? 20) How can I make the camera fly gradually and not immediately when flying to a new spawn location after the death of the tank? 21) How to make the generation of enemies (spawner)?[/quote]
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