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Static collision box
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Enter the missing letter in: "Int?rnational"
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[quote][b]Guest[/b] wrote: Here's an example: [url]https://files.catbox.moe/zqqojn.zip[/url] Basically you make a tree as a static mesh. Clone it is as an animated mesh. Distribute an instance of it around your terrain. Take your static mesh tree and apply an alpha texture to all it materials. Parent the invisible "collision mesh" to the animated trees and set their positions to 0 to align with the animated tree's position. Voila! You have collision. Note: I don't use CC's terrain for anything so there may be a better way to do this.[/quote]
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