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Emmmmm......
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[quote][b][/b] wrote: High poly models have always been an issue in CopperCube. I would like to see that change so we make huge scenes, but right we really can't without some really clever hacks, and even then, we are still very limited. It is something that I think should be a priority in upcoming releases of the engine. But that fix may still be years away:([/quote]
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