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Tank controller test
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Enter the missing letter in: "Int?rnational"
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[quote][b]VP[/b] wrote: Thanks [b]andgameplay[/b]! Yes, I really love coppercube. I'm glad you like the game, I'll update the forest with better trees and more vines, maybe a different texture for the terrain. I need to fix a major bug - I used the fade-screen plugin - so sometimes the sounds and game-restart get triggered multiple times, instead of just once - and sometimes the alien catches you when he's not supposed too (and some other things, such as variables not being set properly on restart). I normally just add a graduated fade.png and child it to the camera so I can slide it out of the cameras view - it will fix all these problems as soon as I remove the plugin. It's great that coppercube can make something playable within a very short time, which can then be expanded over time. This project taught me a few more things too so although they're only very basic, each mini-game can act as a module to upgrade Rebel County and Cas-Evac. I think that's my new plan - make several quick mini-games that have features that can be imported to my long-term project. That way, I can still get get things finished without affecting the progress with the main project too much. [img]https://i.postimg.cc/VkRhtV7N/cover.png[/img][/quote]
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