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GUI-heavy games in CC
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[quote][b]moonchristmas[/b] wrote: Think I posted this in the wrong forum earlier, so reposting: I'd love some advice and discussion on what kinds of games make sense to create in Coppercube. I'm particularly thinking of a game that is largely menu-based--think sports simulations, blaseball, management sims, idle and clicker kinds of games. Does CC handle that much complex UI particularly well? I can already tell I'll have to dig more into the js side or the huge amount of variables will get pretty unwieldy, but I think I can make that work. I wouldn't need the 3D strictly speaking, I'm just enjoying the clarity that the behavior/action visual scripting provides for someone new to code. What's your experience with GUI-heavy games in CC?[/quote]
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