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[BUG?] Vector in Facing Direction
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[quote][b]veganpete[/b] wrote: There appears to be a bug with "Move by vector into facing direction" When I enter -1.0, 0.0, 0.0 Helicopter strafes right. When I enter 1.0, 0.0, 0.0 Helicopter also strafes right (instead of left). Doesn't seem to make any difference which way the node is facing or which way the camera is facing. Am I doing something wrong - or can it be fixed please? Thank you.[/quote]
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