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[quote][b]FragFrog[/b] wrote: I am a new user to CopperLicht and CopperCube, and I must admit: so far, it's pretty awesome. I just used a small app to convert models from an old game to 3ds files, used CopperCube to load those into a scene and *bam* - game models directly on the web! Awesome! Having said that, I too do not have the $100 to spare for a full fledged version of CopperCube, especially not when all it needs to do for me is be a fancy conversion tool - which leads me to SpiderGL, a package that for all intends and purposes is inferior to CopperLicht, except its ability to work directly with OBJ and DAE files. Now, I am not proposing CopperLicht be made into some code monstrosity capable of importing everything CopperCube can, and I can only speak for myself in this, but the ability to directly load an obj / dae / collada / whatever file, even if it's just a single (well supported) format, would be the difference for me between going with CopperLicht (and he, who knows, maybe in the future when my app's made me rich buy a license) or working with the few alternatives there are, bad though they might be in most other regards. Just a thought: maybe its possible to create a few small conversion programs? A simple exe that converts all *.obj files in a directory to *.ccbjs would be awesome, heck, I'd put down a few bucks for that.[/quote]
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