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Path and PathFollow and Traffic System
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[quote][b]Arcanjo[/b] wrote: Path node and Pathfollow node are amazing in Godot. Coppercube needs those nodes. But now, PathFinding method hurts Coppercube's scenenodes. There isn't Pathfinding in Coppercube. Pathfinding is another thing to Niko's roadmap.[/quote]
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