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Hey guys, Coppercube is better than Godot?
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[quote][b]Robo[/b] wrote: I took a look at Godot recently and didnt like some basic things I could not get working - ie importing 3d mesh terrain and having player collisons...CopperCube just works out of the box and can change to another collision mesh with s single tickbox....Godot would just not work for me as I wanted so gave up using it...[/quote]
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