≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
NeoAxis has physics, don't envy it!
Posted by:
(you are not logged in)
Enter the missing letter in: "In?ernational"
(you are not logged in)
Text:
[quote][b][/b] wrote: Coppercube uses bullets physics engine, while the demo that you have shared uses newton physics engine. More physics features can be implemented to Coppercube but that would be a lot of work even for @niko as the bullets physics library already provides advanced physics features like buiyancy, ragdolls, vehicles physics, rigid body physics and all. If you own studio edition of Coppercube then you can implement those features in your game yourself. Tbh, yeah CC needs physics upgrade.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact