ISoundSource.DefaultMinDistance Property

Sets or gets the default minimal distance for 3D sounds played from this source. This value influences how loud a sound is heard based on its distance. See ISound::setMinDistance() for details about what the min distance is. This method only influences the initial distance value of sounds. For changing the distance after the sound has been started to play, use ISound::setMinDistance() and ISound::setMaxDistance().


See Also

ISoundSource Class | IrrKlang Namespace