Represents a sound which is currently played. You can stop the sound or change the volume or whatever using this interface. Don't create sounds using new ISound, this won't work anyway. You can get an instance of an ISonud class by calling ISoundEngine::Play2D or Play3D.
For a list of all members of this type, see ISound Members.
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Assembly: irrKlang.NET (in irrKlang.NET.dll)