ISound.Looped Property

gets or sets if the sound has been started to play looped. If the sound is playing looped and it is changed to not-looped, then it will stop playing after the loop has finished. If it is not looped and changed to looped, the sound will start repeating to be played when it reaches its end. Invoking this method will not have an effect when the sound already has stopped.


See Also

ISound Class | IrrKlang Namespace