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Blender export with lightmap???

areibma
Registered User
Quote
2017-03-07 11:32:08

Today I tried to export my level map from blender to cc, cc can import almost all supported format without any problem. But if I use second UV map in blender, none of the format support that. I lightmap in blender using second UV map, is there anyway I could import mesh with lightmap setup from blender?


bob
Guest
Quote
2017-03-23 16:05:48

Work fine with max, did you tried to export as collada? (.dae)


areibma
Registered User
Quote
2017-03-25 21:02:34

Yes, I tried with all supported format, that Blender can export. Problem is with Blender only. CC is not importing static .blend files (without lightmap) correctly also. If I lightmap in Giles and export as .b3d, CC can import that correctly. But Giles can't lightmap huge maps, it crashes.
What format did you you export from Max?


bob
Guest
Quote
2017-03-27 10:26:44

If i remember, i had to use opencollada plugin for max, the collada from max dont works correctly with lightmap...

https://github.com/KhronosGroup/...


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