Ambiera ForumDiscussions, Help and Support. |
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HI!! i work in a basic 3ps game. * Only first test level, * No HUD * No Interface * When counter go -0 you die. Pros: - This is a plugin free game, - using only core options of coppercube. - Works in all platforms. Cons: - I use basic models and slim textures (256x256), but engine can-t mannage well. - bug - Camera shaking in some events. - bug - Ligths blink, turn off and off in randon mode.. i can-t controll this - bug - Animations can-t set in only one frame ( In exe work well ). im try to make more slim models to next time... please any comments is welcome. LINK http://brainxcode.cl/develop/ccb... |
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How did u made the lights blink..... I need this blinking feature for lights...to make a creppy horror effect for a client 3d project.... |
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hey this is really good, it has a lot of potential. great 3d characters as usual! |
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Thanks for your comments. flashing lights are error supposedly should not flinching: P |
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haha, I was working on the same thing. Keep it up man, very interested in this project. Dude you have alot of time on your hands. We need a facebook chat or a discord chat. Here is Discord a small chat box I created: https://discord.gg/rBq9FV6 |
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Very nice work! |
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Thanks!! Update. - I change the models, now i use a basic chibi models i made (300 - 400 tris ). - Still i can't play this in android (very slow render). - I experience differences in exe and webgl target, in exe i need set target view to -100 and in webGl i need set to 60 this is a bug - Ligths still in bug (flinching). hagg... http://brainxcode.cl/develop/ccb... Working in unity version to see performance for android |
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Update. I use a OLD trick to improve the use of memory in webGL and Android, and works! Any comment is welcome.. (Chibi Models used is for test only, ) http://www.brainxcode.cl/develop... |
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Very good job as usual I wondering if the bullets (laser beam) might be a kind of direct lines instead of the current bullets style I like both views however the camera arcade (second option) is a little bit slow ? right ? |
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thanks techno-valley, i study the method to make lazer look good, is very posibly but i need make a "action".... ok. i made this action work good in exe but not in webgl ... :'( - the velocity of render depend of your client (your Computer). Al render is optimzed to work in android, but sloow .. - testing implementation in facebook |
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